Ubisoft revealed the Mediterranean Traveler Map Pack for Assassin’s Creed Revelations

Ubisoft revealed the Mediterranean Traveler Map Pack for Assassin's Creed Revelations

Ubisoft revealed the Mediterranean Traveler Map Pack, all-new downloadable content for Assassin’s Creed Revelations for the Xbox 360 video game and entertainment system from Microsoft, PlayStation 3 computer entertainment system and Windows PC. The Mediterranean Traveler Map Pack extends the Assassin’s Creed Revelations multiplayer experience with the addition of six multiplayer maps, each introducing new gameplay opportunities through their varied terrain, perches and hideouts.

 

Players can journey to the majestic holy city of Jerusalem, the opulent imperial district of Constantinople and the colorful mercantile district of Dyers. Fans of the franchise can also revisit favorite Italian Renaissance maps from Assassin’s Creed Brotherhood specifically requested by Assassin’s Creed players to be included in the pack. To start, players will explore the historic city of Firenze (Florence), then travel to the mountains of San Donato and visit nighttime Siena with its carnival lights, talented performers and deadly hiding spots.

 

The Mediterranean Traveler Map Pack will be available for download on January 24 for 800 Microsoft Points on Xbox LIVE and $9.99 on PlayStation Network and Windows PC.

 

In Assassin’s Creed Revelations, master assassin Ezio Auditore walks in the footsteps of his legendary mentor, Altair, on a journey of discovery and revelation. It is a perilous path – one that will take Ezio to Constantinople, the heart of the Ottoman Empire, where a growing army of Templars threatens to destabilize the region.

 

In addition to Ezio’s award-winning story, the acclaimed online multiplayer experience returns, refined and expanded, with more modes, more maps and more characters that allow players to test their assassin skills against others from around the world. The latest chapter in the Assassin’s Creed saga also includes revolutionary gameplay, allowing players to manipulate the construct of Desmond’s memories and the Animus, to decipher the mysteries of his past and gain insight into the future.



Skrevet af Martin den 13. Jan 2012. Nyheden er læst 137 gang(e).

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