“The combination of Microsoft’s HLSL and NVIDIA’s graphics processors is a superb software and hardware blend that enables any developer to efficiently create photo-realistic real-time environments,” said Dean Lester, general manager of Windows Graphics and Gaming Technologies at Microsoft. “Developers will be able to take advantage of more advanced features using HLSL while developing games for the Windows gaming platform.”
“A high-level graphics language has broad appeal, facilitating development of graphics effects and ultimately providing high-impact, long-life applications for consumers,” stated Ned Finkle, vice president of strategic marketing at NVIDIA. “Our goal is to make DirectX 9.0, HLSL and the Windows platform, one of the most pervasive graphics platforms ever.”
With the GeForce FX family of GPUs, NVIDIA delivers the first complete, top-to-bottom family of cinematic computing solutions that render games that look as good as big-budget Hollywood movies. Compatible with Microsoft’s high-level shader language, NVIDIA hardware solutions increases programmer productivity and decreases development time of more graphically complex games, making it the most stable and reliable development platform in the industry.
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