I always wonder how free-to-play games factor into PC gaming sales figures. It seems to be the newest trend with many of the newest releases, and a tactical transition for the older market. Most recently, Planetside 2 was released using the F2P method. The previous version, Planetside, used a subscription model with added expansion packs, like most normal MMO games out there. Another game, Star Wars: The Old Republic, has moved from a subscription based MMORPG to the F2P model. I like the F2P model because it allows the gamer to test drive a game and make the decision to invest time and money without regret. Many gamers know the woes of dropping $60 on a game only to find out that it is horrible, and you cannot return it.
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