Last year's FIFA was close to perfection. Dan Rutter and his team at EA Sports had almost created the ultimate football game, however there was a few niggles to keep it from being called perfect. With this in mind the yearly war between Pro Evolution Soccer and FIFA begins again in earnest. Could Pro Evo come closer to the juggernaut that is FIFA, or would FIFA pull away and lead into the next generation as the leader? It hasn't been an easy road for FIFA this year. Pro Evolution Soccer 2013 is no doubt the most impressive version for a number of years and Konami went on the offensive, releasing the game before FIFA for the first time, but Dan Rutter and his team have corrected the niggles from last year's game and now FIFA is without equal. It is the greatest football game of this generation.
FIFA 13 makes some interesting changes to the game modes on offer. A regular exhibition match is now termed Match Day and can either be played in an online or offline format. Playing online does introduce limitations such as you can't have custom squads, but on the other hand it introduces some social networking elements to the game. As you win matches with your team in Match Day, the results are uploaded to the EA servers and your club either gets a boost from a win, or a drop from a loss. It's like a crowd sourced table of football teams.
There has also been an interesting change to the main career mode. Let's start with the puzzling decision to remove the combination Be a Pro/Manager mode. In FIFA 13 you cannot be a manager and also play as an individual pro player, the game now forces a decision upon you. In many ways this doesn't make sense. In the real-world, football player managers are very much part of the framework of modern football, and to take away a feature which is loved in the series, was always going to be a risk.
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