This week I decided to try something a little out of my comfort zone when it comes to gaming, F1 2012. Now I’m already a big fan of racing games, but I never got into the whole F1 thing, I’m not a sports fan and I generally like variety in my racing games, with a wide selection of exotic sports cars, classic road cars and maybe a few open wheel racers to top it off. So I never really saw the fun (for me) in playing a game where there is only one kind of car, obviously they’re not identical in everyway, but they’re still all F1 cars.
I was offered this review sample and I wasn’t about to turn down the chance to play one of this years top selling racing titles regardless of my racing game preference. F1 2012 comes from Codemasters, who are by far one of my favourite developers, especially for racing games. Codemasters have been around now since 1986 and have everything from Micro Machines to Colin McRae all the way upto F1 under their belt, so they certainly know how to make a popular racing game.
The game was released from PC, PS3 and Xbox 360 this month but it is the PC edition that I will be using for todays review. It’s already off to a strong start in sales too, placing nicely in the UK top 20 multiformat sales charts, so lets crack on with the play test and see if I can catch the F1 bug.
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