Paradox Interactive og Kerberos Productions har frigivet en ny opdatering til spillet Sword of the Stars II: Lords of Winter.
Sword of the Stars II: Lords of Winter er et tur baseret strategi spil. Spillet blev frigivet den 28. oktober 2011 og benytter en MARS 2 spil Engine.
• Fixed a crash that could occur when building both a Naval and Science station in the same system.
• Fixed a Suul'ka Horde crash that resulted from relocating assets.
• Fixed phantom mouse-over effects in combat.
• Fixed a case where asteroid monitors were not being removed.
• Fixed a case where selected ship changes were not being reflected in the combat UI.
• Slaves are delivered to colonies on ship arrival.
• Made some improvements to star map UI stalls.
• Network packets are now more respectful of less common MTU limitations.
• Shield graphics are now disabled when associated ship sections are destroyed.
• Fixed grappling hook lag.
• Fixed assault shuttle behavior after the target colony is defeated.
• Pirates will now prefer to attack nearby freighters.
• Life- and psi-drain now works on enemy planets.
• Fixed reaction opportunity spam.
• Can no longer retrofit ships in a system without a colony.
• Fixed an issue that would cause automatic station placement not to consider planets orbiting other planets, or independent system limitations.
• Added missing weapon icons.
• Fixed cases where station placement was not possible in independent systems.
• Fixed the bug that prevented retrofitting in networked games.
• Fixed a bug that was delimiting relocation range.
• Fixed various missing text strings.
• Fixed a bug that was causing relocating fleets not to show up in the star map.
Other changes and additions:
• Combat double-left-click now makes ships move to their destination without holding formation.
• Added War Mind effects.
• Improved free turret and spinal mounted weapon accuracy.
• Combat AI now makes use of Psionic powers.
• Defenses and Reserves can now be relocated.
• Introduced advanced network configuration options, which can be accessed from the game launcher.
• Introduced new strategic AI research and colonization algorithms.
• Reaction dialog is now an overlay.
• Default initial savings is now 500,000.
• Police cutters now default to the reserves fleet and must be placed as defensive assets, but are now capable of traveling with fleets and/or be relocated.
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