To say that the development of L.A. Noire has been epic would be an understatement. First announced as a PS3 exclusive during E3 many years ago, the game publishing was taken over by Rockstar midway through development. Team Bondi is a new developer on the scene from Australia. However, they have a pedigree which many gamers would be familiar with; the lead writer of L.A. Noire working for Team SoHo who developed both of The Getaway games for Sony. L.A. Noire takes what SoHo built for The Getaway and takes it back to the 1940s with many improvements and one of the most unique games you will play this year.
L.A. Noire picks up a few years after the end of World War II. You play as Cole Phelps, a returned hero from the war who decides to take up a role in the police force. Starting out as a regular beat man, you slowly progress your way through different 'desks' and these desks determine the nature of the missions that you are given. It's your job as Cole to interview witnesses or suspects and try and determine if they are lying, being half truthful or being honest with you. And as you will discover in the story, not everything is as it seems in the seedy world of 1940s Los Angeles.
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