Starcraft 1 blev lanceret for 12 år siden, og først nu har Blizzard officielt frigivet Starcraft 2 spillet. Det var egentlig meningen at Starcraft 2 skulle være kommet for flere år siden, men den store succes Blizard har haft med World of Warcraft har udskudt spillet fem til seks år.
På daværende tidspunkt var Blizzard en mindre virksomhed med få hundrede ansatte. I dag er der næsten femtusinde.
Og der er godt nyt til Starcraft fans. Gameplayet har Blizzard nemlig ikke ændret på, men efterfølgeren er utrolig godt lavet og grafikken er i høj kvalitet.
Her er et uddrag af den officielle pressemeddelelse:
Following several years of development and an extensive beta test that resulted in focused feedback from thousands of players worldwide, Blizzard Entertainment is pleased to announce that StarCraft® II: Wings of Liberty™ is now on sale in North America, Europe, South Korea, Australia, New Zealand, Russia, Brazil, Chile, Argentina, Singapore, Indonesia, Malaysia, Thailand, the Philippines, and the regions of Taiwan, Hong Kong, and Macau.
StarCraft II: Wings of Liberty is the sequel to Blizzard Entertainment’s 1998 hit StarCraft, which has been hailed by players and critics worldwide as one of the top real-time strategy games of all time. Sporting a vibrant 3D-graphics engine, StarCraft II once again centers on the clash between the protoss, terrans, and zerg, with each side deploying legions of veteran, upgraded, and new unit types. Unparalleled online play for StarCraft II is available through a new version of Battle.net®, Blizzard Entertainment's world-renowned gaming service. Battle.net has been redesigned from the ground up to be the premier online gaming destination for Blizzard gamers, with several enhancements and new features, such as voice communication, cloud file storage, leagues and ladders, achievements, stat-tracking, and more.
“We've worked hard to deliver an epic continuation of the StarCraft story line as well as the ultimate competitive real-time strategy game with StarCraft II: Wings of Liberty,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “Combined with the next-generation online environment of the new Battle.net, we believe players will agree that StarCraft II offers an experience unlike anything we've ever created, and we're excited to finally be able to share it with them.”
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