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We recently had the chance to sit down with Roy Taylor vice president of content relations at NVIDIA. We talked to him about the "The Way Its Meant To Be Played" program. He speaks about Nvidia policies, driver optimisations and why Nvidia are currently leading the graphics sector.
Driver Heaven: A few years ago, "Driver Optimisations" were seen as a bad thing by the public, even when they sometimes weren't. Thankfully today most of that is forgotten and driver optimisations have become commonplace, frequently enhancing the gamers experience. Can you tell us what are the most common optimisations you employ, seeing how they are usually game dependant.
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