The new Graphics Media Accelerator 950 engine will feature four pixel pipelines and operate with an engine frequency of 400MHz (67MHz faster than the GMA900). The engine also features eight texture-mapping units along with DirectX 9.0 and Shader 2.0 support. While all these features are far inferior to those of today’s 3D graphics cards, this IGP solution is designed more for office based applications. Integrated graphics platform’s have never been recommended for gaming use for as long as I can remember and wont be for quite some time to come I imagine.
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